CLUSTER ARCADE-BALLS-BOUNCING · 5 ENTRIES · EARLIEST ENTRY 2015-07-28
Arcade trap-and-guide puzzle games
This cluster consists of arcade puzzle games where players trap, confine, or guide characters (bouncing balls, mice, penguins, lemmings, or a marble) through enclosed spaces. Releases are sparse, with single entries appearing in six separate months between July 2015 and May 2026, showing a thin and intermittent timeline. Traction leaders are KBounce, Lemmings: Strategy & Puzzle, and Trackballs, each with 0 stars, indicating minimal user engagement.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 2 hand-coded · 3 unlabelled
Operator · 1 enterprise · 4 open source
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 5 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01KBounce0★1 molivehand-codedopen sourceArcade puzzle game where players build walls to confine bouncing balls and fill a field.
- 02Stack Ball 3D0★2 moliveenterpriseArcade game in which players drop a ball through rotating helix platforms, smashing through colored ones while avoiding black obstacles.
- 03openflap0★2 yrabandonedliveopen sourceArcade game where players bounce a ball through gaps in an endless series of pipes using a single tap, click, or button.
- 04BobBall0★2 yrabandonedliveopen sourceArcade puzzle game where players wall off sections of a play area to trap bouncing balls, in the style of Jezzball.
- 05kbounce0★unknownlivehand-codedopen sourceAn arcade game where players build walls to trap a growing number of bouncing balls within a shrinking play area.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.