CLUSTER CHARACTERS-CREATE-REAL · 4 ENTRIES · EARLIEST ENTRY 2026-10-03
Open-source real-map social worlds
This cluster consists of open-source or browser-based virtual social worlds built on real maps, where players create characters, explore locations, work, play games, and travel. The dated history is too thin to read a shape from, as only 0 dated entries exist before the index start, indicating the cluster predates the index or its members are undated. Among traction leaders, both 'allworld' and 'v1-allworld' show the highest activity with 3 stars each, while 'School' trails with 0 stars.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 4 unlabelled
Operator · 4 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 4 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01allworld3★14 daysliveOpen-source social world on real maps where players create characters, furnish homes, work shifts, play games, and travel.
- 02v1-allworld3★13 daysliveOpen-source virtual social world on real maps where users create characters, explore streets, decorate homes, work, play games, and travel.
- 03School0★6 days—Browser game set in real cities where players create characters, explore 3D venues, work, socialize, and travel between locations.
- 04unmapped0★25 days—Desktop game set in an endless world where places, people, and stories are generated in real time as the player explores.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.