CLUSTER CLIENT-ALIASES-DUNGEON · 6 ENTRIES · EARLIEST ENTRY 2020-05-29

Roguelike and MUD game clients

The cluster comprises desktop and terminal clients for classic text-based multiplayer games such as NetHack and MUDs, adding graphical tiles, scripting, and mapping to the traditional interface. Its dated history is too thin to read a shape from -- only three dated entries exist before the index start. Traction is led by nethack-tiles-client with 4 stars.

Entry timeline

ENTRY TIMELINE

MAY 2020: 1JAN 2025: 1MAR 2026: 1AUG 2026: 2SEP 2026: 1
MAY 2020SEP 2026

Members by activity

Activity signals, not revenue.

Build origin · 2 ai-built · 2 hand-coded · 2 unlabelled

Operator · 2 hobby · 4 open source

Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 6 listed below. Unlabelled means nothing has decided yet — not that the answer is small.

  1. 01nethack-tiles-client4★1 moliveai-builthobbyDesktop client that plays NetHack on public servers with graphical tiles, replacing the traditional terminal interface.
  2. 02BlowTorch 20★1 molivehand-codedopen sourceMobile client for text-based multiplayer games that provides customizable controls, triggers, aliases, aliases, and logging for MUD play.
  3. 03nethack-tiles-client0★1 moliveai-builthobbyClient for playing NetHack with graphical tiles over SSH, offering a visual interface for the classic roguelike game.
  4. 04durthang0★3 moliveopen sourceTerminal-based client for playing MUDs featuring TLS, GMCP, automap, aliases, triggers, and a sidebar panel system.
  5. 05blightmud0★4 moliveopen sourceTerminal client for MUD games that connects to multi-user dungeon servers, enabling text-based adventure play.
  6. 06Sip MUD Client0★unknownlivehand-codedopen sourceDesktop client for text-based multiplayer dungeon games that adds color, sound, scripting, aliases, and mapping tools for players.