CLUSTER DIPLOMACY-PLAYERS-STRATEGY · 15 ENTRIES · EARLIEST ENTRY 2016-05-27
Turn-based grand strategy games
This cluster covers turn-based grand strategy games focused on ruling or managing a country or civilization, with economy, diplomacy, and military conflict systems. Dated entries before the index start are sparse and irregular: one in 2016, one in 2019, one in 2020, three across early-to-mid 2024, and one each in January and July 2026. On traction, President Simulator entries lead the activity signal, followed by Conquer Countries; all listed leaders show 0 stars.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 1 ai-built · 1 hand-coded · 13 unlabelled
Operator · 3 hobby · 2 indie · 9 commercial · 1 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 15 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01statecraft-israel242★1 day—hand-codedindieCivilization-style strategy game that lets players govern Israel from 1948 using real ministers, a real map, and sourced historical facts.
- 02MA 3 – President Simulator0★6 dayslivecommercialStrategy game where players rule a country, managing its economy, military, and diplomacy through turn-based battles and global politics.
- 03MA 2 – President Simulator0★7 daysliveindieOffline mobile strategy game where players govern a country, wage wars, enact laws, and build a civilization through political decisions.
- 04voltrok-public0★24 dayslivehobbyMap-driven multiplayer strategy game where players develop territories, manage resources and military, trade, and engage in politics and conflict.
- 05Conquer Countries0★15 dayslivecommercialStrategy game where players act as president, managing diplomacy, military conquest, and domestic happiness within their country.
- 06Warfire-Rises0★20 days—ai-builthobbyTerminal world simulation game where players control a nation's political and financial decisions using real-world daily data.
- 07Dummynation0★23 dayslivecommercialStrategy simulation game where players rule a country, expand territory through military occupation, manage diplomacy, and pursue world domination.
- 08Warnament Grand Strategy0★1 molivecommercialTurn-based grand strategy game where players manage nations, engage in diplomacy, and wage war across custom scenarios.
- 09customcountries0★1 mo—hobbyBrowser-based strategy game where players create custom countries, manage economy and population resources, and interact with other players' nations.
- 10Supremacy: World War 30★20 dayslivecommercialGlobal strategy game where players command a nation in a fictional third world war, managing resources, research, and nuclear diplomacy.
- 11StartWar0★1 moliveA global strategy game where players lead nations, build armies, and conquer territories on a real-world map.
- 12Supremacy 1914 - World War 10★1 molivecommercialGrand strategy game where players manage a World War I nation, gather resources, train troops, form alliances, and conquer the map.
- 13Age of Conquest IV0★1 molivecommercialTurn-based grand strategy wargame letting players command ancient and medieval civilizations, manage economy and diplomacy, and fight AI or multiplayer cross-platform.
- 14Countryballs at War0★3 molivecommercialGrand strategy wargame where players control countryball nations, manage diplomacy, build armies, and fight real-time battles for world domination.
- 15Yes Your Highness0★2 yrabandonedlivecommercialRomance and strategy game where players manage a medieval fiefdom, pursue relationships, raise heirs, and engage in diplomacy or war.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.