CLUSTER EDITOR-ARTISTS-GRAPH · 9 ENTRIES · EARLIEST ENTRY 2010-09-13
Node-based procedural material editors
This cluster consists of graph-driven, node-based editors for creating procedural textures and MaterialX materials for 3D artists and game developers. The cluster's dated history is too thin to read a shape from — only three dated entries exist before the index start, so it either predates the index or its members are undated. Among the traction leaders, MaterialCraft has the strongest activity signal with 11 stars, while matedit-bin and Shader-Visualizer-Constructor have 0 stars.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 9 unlabelled
Operator · 3 hobby · 4 open source · 2 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 9 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01MaterialCraft16★2 days—hobbyNode-based material editor that lets artists create procedural textures through a visual graph and render them in 2D and 3D.
- 02matedit-bin0★19 daysliveopen sourceTool for editing and creating material definitions used in the PrimeXT game engine.
- 03Shader-Visualizer-Constructor0★21 daysliveDesktop node-based visual editor that lets creators build audio-reactive animated shader effects by connecting modular nodes.
- 043d-fabric-studio0★22 days—Design application for creating and editing 3D fabric textures and materials.
- 05plantcedural0★19 days—hobbyBrowser-based generator that procedurally creates trees, shrubs, grass, and mushrooms and exports them as 3D models for games.
- 06Blender-to-Antigravity0★29 days—hobbyPlugin that lets 3D artists control Blender scenes through natural language, automate workflows, and document geometry nodes.
- 07popcornfx-editor0★1 yrabandonedliveopen sourceVisual effects editor for creating and managing particle effects and related assets used in game development.
- 08neotextureedit0★2 yrabandonedliveopen sourceA graph-based procedural texture editor that creates seamless textures automatically, designed for 3D artists and game developers.
- 09quiltix0★2 yrabandonedliveopen sourceA graphical node editor for creating and editing MaterialX materials for 3D assets.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.