CLUSTER EDITOR-GAME-BOY · 8 ENTRIES · EARLIEST ENTRY 2020-05-12
Retro game map and tileset editors
This cluster comprises desktop tools and libraries for creating, editing, and viewing maps, tilesets, and graphics for retro game development, with a focus on Pokémon ROM hacks and Game Boy-era titles. The dated history is sparse, with entries in 2014-12, 2019-08, a small concentration in 2020 (two in May, two in November), and one in 2024-04, showing no clear overall trend beyond a slight bump in 2020. The clear traction leader is Autotile-Studio with 24 stars, while the other two tracked members have zero stars each.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 5 hand-coded · 3 unlabelled
Operator · 1 hobby · 7 open source
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 8 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01Autotile-Studio26★2 mo—hobbyDesktop tool that generates and hand-edits tileset image assets for game maps from parameters or imported reference images.
- 02Polished Map0★5 yrabandonedlivehand-codedopen sourceDesktop editor for creating and modifying maps and tilesets in Game Boy era monster-collecting ROM hack projects and their derivatives.
- 03Polished Map++0★5 yrabandonedlivehand-codedopen sourceDesktop editor for maps and tilesets in monster-collecting ROM hack projects that use expanded per-block tile attribute data files.
- 04polished-map0★3 yrabandonedlivehand-codedopen sourceMap and tileset editor for Pokémon Game Boy games, allowing creation and editing of locations and graphics for ROM hacks.
- 05tilemap-studio0★3 yrabandonedlivehand-codedopen sourceAn editor for creating tilemaps for Game Boy, GBC, GBA, and SNES projects, used in game development.
- 06tile-molester0★1 yrabandonedliveopen sourceA multi-format graphics editor for ROM hacking, enabling users to view and modify game graphics data.
- 07python-pytmx0★1 yrabandonedliveopen sourcePython library that reads Tiled Map Editor's TMX map files for use in game development.
- 08red-alien0★7 yrabandonedlivehand-codedopen sourceA script compiler and editor for Pokémon GBA ROMs.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.