CLUSTER FRIENDS-LEADERBOARDS-SCREEN · 13 ENTRIES · EARLIEST ENTRY 2024-09-16
social gamified screen time apps
These are screen time management apps that gamify phone-use reduction through competition, rewards, streaks, accountability groups, and visual progress (e.g., growing plants or trees). Before the index start, entries were sporadic, roughly one per month from September 2024 through May 2026, with three entries landing in June 2026, so the early pattern is sparse and uneven. The traction leaders—Screen Time Control: Hazel, operacao-setembro, and Soberphone: Less Screen Time—all show zero stars, indicating limited observable traction.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 13 unlabelled
Operator · 1 hobby · 12 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 13 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01Screen Time Control: Hazel0★1 moliveScreen time management app that uses streaks and rewards to help users limit app usage.
- 02Reset: Screen Time Control0★1 moliveApp that gamifies screen time by letting users earn minutes through healthy activities and tracking dopamine balance.
- 03Soberphone: Less Screen Time0★17 daysliveScreen time management app that helps users set usage goals and get support from friends to reduce phone dependency.
- 04Scrollscore: Beat Screen Time0★15 daysliveSocial app that turns daily screen time into a score shared with friends, using streaks, leaderboards, and challenges to motivate less use.
- 05OctoPass: Earn Screen Time0★1 moliveMobile app that turns screen time into a reward by completing brain challenges and earning coins to unlock more app time.
- 06operacao-setembro0★1 mo—hobbyGamified web app that runs a 30-day elimination challenge among friends, tracking ranks, check-ins, and a leaderboard.
- 07Wayfare: Earn Your Screen Time0★2 moliveMobile app that turns reducing screen time into quests, rewarding completed real-world activities with earned phone time and a growing companion.
- 08Daboo: Reduce Screen Time0★3 moliveMobile app that turns reducing screen time into a daily competition with friends through leaderboards, groups, and daily goals.
- 09Limito - Screentime Battle0★8 mostaleliveApp that turns screen time reduction into competitions with friends, using leaderboards and rewards for healthy activities.
- 10ScrollCamp-Screen Time Control0★5 moliveScreen time control app that places users in small accountability camps with shared limits, tiered goals, and group chat to reduce phone use.
- 11Screen Time Buddy - Focus0★5 moliveScreen time app that turns reducing phone usage into a competitive game with friends, app limits, characters, leaderboards, and coins.
- 12FriendLock: Screentime Friends0★9 mostaleliveSocial screen time app that rewards users with screen time for taking selfies with friends, promoting mindful phone usage.
- 13Little Trees: Screen Time0★1 yrabandonedliveScreen time management app that gamifies healthy phone use by growing a tree for staying within limits, which dies if limits are broken.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.