CLUSTER GAME-BUSINESS-CLASSROOM · 8 ENTRIES · EARLIEST ENTRY 2026-09-19
Multiplayer business learning games
This cluster consists of browser-based multiplayer classroom games that teach business concepts such as co-creation, make-or-buy, open innovation, and governance through team-based, timed competitions. The cluster's dated history is too thin to read a shape from, as it has no dated entries before the index start, indicating it either predates the index or its members are undated. Traction is negligible, with all leading products (LastCEO_V5, LastCEO.V4, LastCEO.V3) showing zero stars, so no product has emerged as a clear leader.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 8 unlabelled
Operator · 7 hobby · 1 commercial
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 8 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01ledgerlens0★10 days—hobbyOnline multiplayer game that teaches accounting and financial reporting through firm management, live showdowns, and rankings.
- 0209-algorithm-jury0★14 dayslivehobbyWeb-based discussion game for students that presents nine AI governance dilemmas, weighs policy tradeoffs, and generates attention maps.
- 03les-6-etapes0★1 molivecommercialEducational game that teaches the stages of starting a business by sorting actions, supporting offline solo play and classroom competitions via links or QR codes.
- 04LastCEO.V40★29 dayslivehobbyBrowser multiplayer game that runs a board meeting for business students to practice governance decisions.
- 05LastCEO.V20★29 dayslivehobbyMultiplayer classroom game where student teams play a horror-themed board meeting to learn business governance and innovation.
- 06LastCEO_V50★27 dayslivehobbyMultiplayer classroom game where student teams make governance decisions and co-create innovations to learn business concepts.
- 07LastCEO.V30★29 dayslivehobbyBrowser-based classroom game in which student teams collaborate on business decisions and submit innovations during timed rounds.
- 08LastCEO0★29 dayslivehobbyBrowser-based multiplayer classroom game that teaches co-creation, make-or-buy, and open innovation concepts through team competition.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.