CLUSTER GAME-MARIJUANA-PLAYERS · 4 ENTRIES · EARLIEST ENTRY 2016-04-22
Cannabis farming business simulations
These are simulation games centered on growing, breeding, and selling cannabis while building a business empire. The cluster's dated history is too thin to read a shape from, with only four dated entries preceding the index start. Traction leaders, by activity signal, are Hempire - Weed Growing Game, Weed Firm 2: Back To College, and Bud Farm: Grass Roots. No timeline shape can be inferred from the available pre-index data.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 2 hand-coded · 2 unlabelled
Operator · 4 commercial
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 4 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01Hempire - Weed Growing Game0★1 molivecommercialCannabis growing game where players cultivate and breed weed, manage a farm, and build a marijuana business empire.
- 02Weed Firm 2: Back To College0★4 molivecommercialSimulation game where players cultivate and sell marijuana, manage a grow shop, and expand their empire across multiple locations.
- 03Bud Farm: Grass Roots0★5 yrabandonedlivehand-codedcommercialFarming simulation game in which players grow marijuana, trim and harvest crops, upgrade buildings, and sell goods to expand their farm.
- 04Hemp Inc - Weed & Marijuana Business Game0★10 yrabandonedlivehand-codedcommercialBusiness simulation game where players build a cannabis empire by growing strains, hiring staff, and setting prices.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.