CLUSTER GAME-RUNS-TERRITORY · 11 ENTRIES · EARLIEST ENTRY 2018-10-01
Location-based territory capture running games
This cluster comprises mobile games that turn real-world runs and walks into territory-capture mechanics, often using hex-grids or empire-building, with optional social competition. Dated entries appear sporadically from November 2016 through July 2026, with a small concentration in mid-2026 (two entries in June and one in July). Traction leaders, all tied at 0 stars, are Conquer, shadowping, and Paper.io 2.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 2 ai-built · 1 hand-coded · 8 unlabelled
Operator · 4 hobby · 2 indie · 2 commercial · 1 enterprise · 1 open source · 1 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 11 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01Conquer0★17 days—hobbyOutdoor mobile game that turns walks and runs into territory-capture challenges and supports optional social groups.
- 02Out-Bound0★5 daysliveindieLocation-based game that turns outdoor trips into AI-guided quests and rewards players with XP, badges, and tokens.
- 03Quest0★14 days—indieMobile game that turns city exploration into real-world challenges, rewarding players with XP, badges, and leaderboard ranks.
- 04Paper.io 20★22 daysliveenterpriseCasual multiplayer game where players move to capture territory by drawing trails and cutting off opponents to claim the zone.
- 05monstergame0★1 mo—hand-codedhobbyMobile game where players move on a grid and catch monsters by standing next to them until all are collected.
- 06HexRunner0★1 moliveai-builtMobile game that turns real-world runs into territory capture, letting players claim hex-grid neighborhoods through their routes.
- 07Paper Loop0★3 moliveopen sourceOffline mobile game where players trace grid paths to claim territory and eliminate rival snakes using on-device AI opponents.
- 08teamrun_app1★9 mostale—ai-builthobbyMobile app that tracks running routes and lets users claim map territory by completing closed loops, competing against other runners.
- 09nexus-earth0★4 mo—hobbyGeolocation-based massively multiplayer online game set in a post-apocalyptic world for mobile players.
- 10Paper.io0★10 mostalelivecommercialMobile arcade game where players expand territory by drawing trails on a grid while avoiding tail collisions with rival players, playable offline.
- 11Run An Empire0★3 yrabandonedlivecommercialLocation-based running game that turns walks and runs into capturing territory, building an empire, and competing with nearby players.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.