CLUSTER GAME-TAC-TIC-2 · 4 ENTRIES · EARLIEST ENTRY 2026-08-15
Tic-tac-toe game platforms
The cluster comprises tic-tac-toe implementations across web, desktop, and Slack environments, including AI opponents, multiplayer, leaderboards, and several rule variations. The six dated entries before the index start are scattered across early 2025 and late 2025–mid 2026, showing no clear pattern or velocity. All traction leaders show zero activity stars, indicating no member has gained meaningful followings.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 4 unlabelled
Operator · 3 hobby · 1 unlabelled
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 4 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01Tic-Tac-Toe0★16 days—hobbyWeb game of tic-tac-toe against an AI opponent with login, persistent scoring, leaderboard, and game history replay.
- 02tictactoe-railway0★2 mo—hobbyWeb game where players compete at tic-tac-toe against an unbeatable AI or another person, with logins and a leaderboard.
- 03Tittacto0★2 mo—hobbyWeb game of tic-tac-toe with user accounts, an unbeatable AI opponent, two-player mode, and live win-loss leaderboards.
- 04Impossible tic-tac-toe0★unknownliveWeb game of tic-tac-toe in which players face an unbeatable AI opponent.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.