CLUSTER LIBRARY-LOW-VIDEO · 6 ENTRIES · EARLIEST ENTRY 2015-06-16
Portable low-level media I/O libraries
This cluster consists of libraries providing portable low-level access to video, audio, and input devices, often with patches for specific quirks. The dated history shows a few entries in 2015-2016, then a long gap, followed by sporadic entries in 2022, 2024, and 2025. Traction is minimal, with all leading members (sdl, sdl2, python-litevideo) showing zero stars.
Entry timeline
ENTRY TIMELINE
Each bar is the month a member carries, which is a creation date where the source published one and a crawl date otherwise. Nothing in the index was found before 11 August 2026, and coverage broadened sharply on 14–15 August, so a bar from then on reports how much we found that month, not how much was built; an earlier bar reports how far back a member's own source dated it — not how long we have been watching.
Members by activity
Activity signals, not revenue.
Build origin · 3 hand-coded · 3 unlabelled
Operator · 6 open source
Two labels per entry, never collapsed into one: how it was built, and who stands behind it. Counted over the 6 listed below. Unlabelled means nothing has decided yet — not that the answer is small.
- 01sdl0★4 moliveopen sourceLibrary providing portable low-level access to video, audio, and input devices.
- 02sdl20★9 mostaleliveopen sourcePortable low-level library for video framebuffer, audio, mouse, and keyboard input.
- 03sdl-nokbgrab0★10 yrabandonedlivehand-codedopen sourceLibrary providing portable low-level access to video, audio, and input devices with a noXGrabKeyboard patch.
- 04sdl-openglhq-nokbgrab0★10 yrabandonedlivehand-codedopen sourceLibrary providing portable low-level access to video framebuffer, audio, mouse, and keyboard with patches.
- 05python-litevideo0★1 yrabandonedliveopen sourceLibrary of configurable video processing cores for low‑footprint hardware designs.
- 06sdl-openglhq0★11 yrabandonedlivehand-codedopen sourceLibrary providing portable low-level access to video, audio, and input devices with an OpenGLHQ patch.
Ranked by traction, highest first, and paged 20 at a time — this is a window on the cluster, never the whole of it. Ties are broken by a stable id so a product cannot appear on two pages or fall between them. Browse every cluster.